12-18-2010 Show mouse when dragging or moving. Set Avatar speed to 1-3 ticks/frame. 12-19-2010 Fixed bug in GumpManager that caused bad rendering and crashes. Show mouse 'flash'. 12-25-2010 Opening scene seems to work. 12-30-2010 Save/restore seems to work. Press 's' to bring up screen. 12-31-2010 Music works with ogg files placed in /sdcard/Games/exult/music 1-3-2011 Digital SFX supported with, for example, sqsfxbg.flx, in the /sdcard/Games/exult directory. Avatar moves when you drag with the mouse on any area that isn't draggable. Fixed a crash when double-clicking doors. 1-20-2011 Several schedules implemented, and maybe work: Loiter Wander Pace Sit - You can double-click a chair. Talk - The mayor approaches you at the start. Waiter EatAtInn Preach (untested) I suggest removing all files from gamedat, and old savegames too. 1-25-2011 Weapons are drawn with NPC's. Shortcut buttons are on the left side, and a few work: Q, T, S, I. Targeting: You drag with the mouse, and the object it's on shows up with a red outline. When you release, the action is taken. 2-24-2011 Implemented spellbook. Implemented combat. Most usecode intrinsics are written. Alt-t = teleport, Alt-g = god mode, Alt-i = infravision Some of the above might even work a little.:-)