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 The Chaos Hierophant bug
Author: Rabenrecht (---.adsl.alicedsl.de)
Date:   06-16-12 16:24

So, I stumbled upon the exploded powder mill and, not knowing better, talked to the ghosts dwelling there.
I was quite confused about what he had to say - and even more confused that the other ghost in the room was seemingly a duplicate.

Now a bit later I coincidently found out that this is indeed a bug and even a "game breaking" one (called so in the aiera wiki).
Is this true? Is my game state doomed for talking with this ghost?
Or is the worst effect here that I was spoiled a bit about the events to come?

I have a save game before this incident, but I would rather continue with my current game, if possible.

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 Re: The Chaos Hierophant bug
Author: Malignant Manor 
Date:   06-16-12 18:54

I think you can just set global flag 555 to false in the cheat menu.

F2->f->555->u

Cheats must be enabled in the gameplay menu if F2 doesn't bring up a menu.

Edit: This bug is one of many fixed in the SI Fixes mod

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 Re: The Chaos Hierophant bug
Author: Rabenrecht (---.adsl.alicedsl.de)
Date:   06-16-12 19:14

Yeah, I've updated my exult version to the newest snapshot and installed the SI fix mod (its good that all that is save-game friendly).
Honestly, if 1.50x is the most supported version, why is 1.49 proclaimed as the "standard" version?
This is a bit confusing for new users like me.

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 Re: The Chaos Hierophant bug
Author: DominusMobile2 
Date:   06-16-12 21:30

1.49rc1 is the latest release.
1.5x is built straight from source code.
See http://exult.sourceforge.net/faq.php#whatis_snapshot

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Last modified: 24 Oct 2001(GMT)