Date: 01-03-10 22:42
Windows 9x does have problems for a long time with SDL, ever since they decided to make SDL on Windows use Windib instead of DirectX for rendering. I *think* I posted in another thread how to patch SDL to revert this so you don't need to do the environment setting.
That this is causing weird behaviour on W7 is new, since for example Dosbox uses a special SDL build that has this reversed and needs to tell some people to set SDL to use Windib instead. Not all people, so yes, it could very well be a driver thing as well.
The problem with switching to fullscreen is new and, for me at least, limited to Exult. As I wrote Pentagram and Dosbox do not have this problem when compiled against SDL 1.2.14.
I thought Exult was compiled against a specific version of SDL??
You can just drop the older dll in there and it will work fine??
I may have to go redo the end of the game to watch it in fullscreen now!
You can try. Some people experience problems with that but when you have problems you should know right away, since you won't be able to start Exult then :)
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