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 A small mod in progress
Author: Crowley 
Date:   10-29-09 05:49

So far all I have to show is some mockup art.



Now, let's play name the reference! Actually there are four in the picture, but one is mostly obscured.

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 Re: A small mod in progress
Author: torgus dragon (---.localdomain)
Date:   10-29-09 15:05

Avatar the terminator?

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 Re: A small mod in progress
Author: Andrea B Previtera (---.localdomain)
Date:   10-29-09 19:46

Actually the (beautiful!) gun reminds me of the ones the bad guys got at a certain point in Robocop

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 Re: A small mod in progress
Author: Paulon (---.localdomain)
Date:   10-29-09 23:39

Almost hints of a MD crossover with the ruby ugg boots. They look like MY slippers. ;-)

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 Re: A small mod in progress
Author: Crowley 
Date:   10-29-09 23:42

Some more stuff. Alagner kindly let me display it in his study.

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 Re: A small mod in progress
Author: Crowley 
Date:   11-04-09 04:39

I'm not going to reveal the story, but this mod is going to have various items from other Ultima games. I'm trying to think of stuff people would remember, but not too many which are central plot items. In these pictures we have the M60, dragonskin boots, storm cloak, skull key and blue tassel. Suggestions are welcome!

The cornucopia I intend to be a combination of Everlasting Goblet and Ring of Shal for U7. A powerful item, yes, but it is also going to be big and bulky for one thing.

By the way, can anyone provide me with a picture of what the Chaos Sword looks like in Lazarus?

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 Re: A small mod in progress
Author: Crowley 
Date:   11-09-09 14:33

Well, I got my hands dirty with the map editor lately. The area I have planned shouldn't take too long.


Does this look enough like a demonic chapel?

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 Re: A small mod in progress
Author: Scythifuge 
Date:   11-09-09 18:13

The cornucopia looks awesome!

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 Re: A small mod in progress
Author: Crowley 
Date:   11-09-09 19:01

Thanks. I've tweaked it a bit since. It occurred to me that the contents pouring out look too flat, so I added more shadow to the bottom ones.

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 Re: A small mod in progress
Author: Dominus 
Date:   11-10-09 14:11

It needs to be more filthy. It's too clean! Some vomit, dirty diapers, spiderwebs, burnmarks need to be added!

--
Read the documentation and the FAQ are your friends! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
Dom

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 Re: A small mod in progress
Author: Crowley 
Date:   11-10-09 15:23

Yeah, I took a look at places like Fellowship halls and Horance's abode, and my chapel looks quite bare in comparison.

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 Re: A small mod in progress
Author: Shaun 
Date:   11-11-09 17:17

Ha! Who says just because you're evil means you can't use a broom?!? I'd recommend using the church-esque drapes and carpets from the Fellowship Halls (maybe in blacks and reds) but unless you're going for an abandoned look, IMHO, I'd leave out the garbage!

As far as items from past Ultimas you could bring back:

The Codex Coin
The Book of Truth
The Bell of Courage
The Candle of Love
The Silver Tablet
Hawke's Treasure Map
The Book of Prophecy
The Hot Air Balloon (non-functioning but still ambitious)

The Royal Museum was lacking... I guess they didn't have enough room for real relics after they got their hands on those swamp boots of dubious pedigree.

Beh Lem looks really good, BTW!

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 Re: A small mod in progress
Author: Lathlas 
Date:   11-11-09 17:40

The Codex Coin, The Book of Prophecy, The Book of Truth, The Bell of Courage and The Candle of Love all already exist in other mods.

--------

No matter how badly the idiots outnumber you, they're still the idiots.

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 Re: A small mod in progress
Author: Crowley 
Date:   11-11-09 18:07

I've considered most of those, but decided against them. In part it was because they are too central to the plots, and I'm trying to steer away from that. The other thing is the lack of practical value. Of course, these are not set-in-stone criteria. The balloon is an interesting thought. Thanks for that.

I am planning to involve at least one thing from Ultima 9. Be very afraid.

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 Re: A small mod in progress
Author: alagner 
Date:   11-11-09 23:09

>I am planning to involve at least one thing from Ultima 9. Be very afraid.

Poisoned bread?
Either way, I'm afraid. Very afraid. ;)

A.M.Miera
vel. Alagner Dragon

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 Re: A small mod in progress
Author: Kensu (---.localdomain)
Date:   11-12-09 01:02

>Actually the (beautiful!) gun reminds me of the ones the bad guys got at a >certain point in Robocop

I like it!

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 Re: A small mod in progress
Author: Crowley 
Date:   11-14-09 21:06

Here's my take on the Chaos Sword. It is based on its appearance in Lazarus.

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 Re: A small mod in progress
Author: Crowley 
Date:   11-16-09 00:03

Dish of the day: new implements of torture and/or execution, including an old friend from Ultima V.

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 Re: A small mod in progress
Author: Chris Brockhouse 
Date:   11-17-09 00:23

Nice work mate. LOVE seeing some new rooms made using Exult, especially the torture chamber :)

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 Re: A small mod in progress
Author: Crowley 
Date:   11-20-09 20:56

Can anybody offer suggestions on how to implement an Ultima 6 -style anti-magic effect that affects spell-casting NPCs? I looked through Marzo's usecode documentation and nothing really jumped out to me. Maybe I just need to read it closer.

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 Re: A small mod in progress
Author: Kensu (---.localdomain)
Date:   11-24-09 00:41

Does the Kissme effect not work on anyone besides the Avatar?

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 Re: A small mod in progress
Author: Crowley 
Date:   11-24-09 00:52

Nope. There is a wizard and a lich found on Ambrosia who are both fully capable of throwing magic your way if you lead them back to the anti-magic zone. Currently I am considering attaching some kind of usecode event to the spell items when they are equipped that would prevent their use. There are problems in that NPCs should still be able to fight otherwise during the anti-magic effect, and regain use of the spells once it finishes.

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 Re: A small mod in progress
Author: Crowley 
Date:   11-27-09 01:24

While I am trying to figure out usecode, here's an updated version of the chapel.

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 Re: A small mod in progress
Author: ericw (---.localdomain)
Date:   11-27-09 07:30

This is looking awesome!!

The crucifix in the corner is creepy. The whole chapel room is creepy :-)

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 Re: A small mod in progress
Author: Dominus 
Date:   11-27-09 20:16

looks much "nicer" :)
Some more candles perhaps...

--
Read the documentation and the FAQ are your friends! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
Dom

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Last modified: 24 Oct 2001(GMT)