Author: bmac (---.localdomain)
Date: 07-19-09 01:04
Is it possible to create a small patch on top of a mod as an independent file?
Suppose I want to edit an NPC's dialog who isn't touched in the Keyring mod. I could, of course, add usecode to the mod's source and recompile, but is it possible to compile a small patch that will a) work on top of keyring and b) doesn't affect keyring's original source?
I know a patch can be added to the original U7 as ..\Exult\Ultima7\patch\usecode, but I see that mods ignore any patches in there.
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