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 Keys/scrolls changing quality
Author: Donfrow 
Date:   04-20-17 14:21

I am running across some strange issues with my mod as I make corrections. It seems keys and scrolls are changing their quality seemingly randomly when I have not touched them.

For example, have a key that is quality 20. This is on a NPC and I haven't touched this NPC in years. With some of my latest releases, it seems to now be quality 148. A similar thing has happened with a few scrolls as well.

I'm sure it's not truly randomly happening and I must be doing something that's causing it, but I haven't a clue what that may be. Does anyone know why this may be happening? I'm using SI, and all the original SI usecode is still in place for the most part, but I don't believe anything in SI changes qualities for keys? It seems to be consistent in terms of numbering; quality 20 became quality 148 and a quality 24 key became quality 152.

For the most part, it seems to impact keys most of the time, with the odd scroll here and there as well.

Anyone ran into this before or know what I may be doing that's causing this?

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 Re: Keys/scrolls changing quality
Author: Knight Captain 
Date:   04-20-17 15:11

I have not seen this. Did you possibly introduce a key via Usecode that is above Quality 255?

The original game uses into the 200 range:
QUALITY_CATACOMBS = 203,

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 Re: Keys/scrolls changing quality
Author: Donfrow 
Date:   04-20-17 18:33

I haven't intentionally introduced anything about quality 255. I know for certain the keys in question that are changing are not keys that are generated via usecode but rather static keys in a NPC inventory.

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 Re: Keys/scrolls changing quality
Author: Knight Captain 
Date:   04-28-17 22:12

It's interesting they are increased by 128, which suggests the possibility of a change in the Exult code. Is this the same initgame.dat you've been editing for a while?

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