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 Maximum Functions?
Author: Knight Captain 
Date:   02-17-17 09:24

What's the maximum number of functions in Exult? SI Fixes has the autonumbering starting at 0xC00.

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 Re: Maximum Functions?
Author: Knight Captain 
Date:   02-24-17 15:09

Another question for Marzo: How can I use a usecode array or script block to move something a tile in a direction? I don't want to step_e or similar, because that changes the frame.

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 Re: Maximum Functions?
Author: Knight Captain 
Date:   02-24-17 16:03

Are the spells hard-coded to handle removing the reagents from the Avatar?

Looking at the spell code it appears that the game engine does this rather than Usecode. So it's not possible, for example, to take out a spell and replace it with one that use different reagents.

There also doesn't appear to be a check that looks for the ring of reagents in these spells.

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